This week in SixtyFPS

28th of June to 4th of July 2021

Posted on July 5, 2021

SixtyFPS is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++, and JavaScript. Find more information at https://sixtyfps.io/ or go straight to github at https://github.com/sixtyfpsui/sixtyfps

Progress

Progress was made in the following areas:

  • Version 0.1.0 was released
  • The documentation, demos, and the code editor on our website is now having the version in the URL.
  • Size handling of the PopupWindow improved
  • Font fallback handling was fixed on macOS when using the GL backend
  • C++ documentation work and polishing
  • Typo-fixes in docs and code (Thanks Tobias)
  • clippy warning fixes were merged (Thanks Tobias)
  • The CI now reports spelling mistakes
  • GridLayout algorithm was adjusted to support colspan and rowspan
  • Small fixes in the Ugly style's layouts
  • Fixed compilation warnings with MSVC
  • Fixed assert on Windows with C++ when rendering an empty layout with a for
  • Make text elision work with word-wrap
  • Fixed corrosion to be able to cross-build SixtyFPS